
With dozens of towers, alongside an array of maps to test your defenses, this is a feature-packed standalone sequel prepared to challenge tower defense players.
#Vector td for iphone mod#
Very impressive.Element TD 2 is the culmination of 15 years of multiplayer tower defense development, with the original mod having been downloaded over 5 million times across WarCraft 3, StarCraft 2 and Dota 2.

The strategy is extremely complex once you add those in, and the visual effect is amazing, having all the exploding shards blast out from their impact point, but then curve in space and funnel into the vortex. The levels are simple in concept, but there are some great ideas, such as the black hole-like vortex nodes, which can actually be linked to specific towers and then are used a vacuums that suck in the shrapnel of destroyed enemies. Other than those few personal gripes though – be them by design, or oversights – GeoDefense is an awesome, addicting TD experience. The return trip should always be put in higher priority (since those are the ones closer to the exit), but from what I've played that doesn't seem to be the case. The last issue though, and the only one I have a real hang-up on, is that towers won't differentiate between "lead attacker" if there are two paths in their target zone, so if enemies are on both sides of a turret in a U-shaped level, the towers may just as well attack the ones just spawning into the track as they will the ones moments from escaping through the exit. David has specifically mentioned that this is by design though, so while it certainly makes using that tower a bit of a pain until you get the strategy down, the levels are created with that in mind. Since they follow the first attacker, they'll often abandon the area you were hoping they'd attack, following an unfinished attacker around a corner and ignoring the line of approaching creeps. Where it gets annoying, however, is with the laser towers, which are designed to fire down straight paths, hitting multiple attackers at once. Towers always shoot at the lead attacker, but that means a weaker enemy that's near death can sneak by though the entire stage if you're not careful a classic TD complication. The AI is pretty decent, but it's also got a couple aspects you'll need to work around, even if they were by design. It's bright, it's beautiful, and no, it isn't Geometry Wars. Like nearly every TD game out there, you've got different tower types, different enemy types, and shot distance for every weapon in your arsenal it's a lot to take in for a starting TD player, and with no numbers it really is a hardcore player's download.

#Vector td for iphone upgrade#
For starters, the game doesn't "show you the numbers," so to speak, so you'll just need to learn exactly how much each upgrade will help for your towers, you'll need to feel out how powerful each wave of enemies is, and work from there. Overall the game is pretty fair and comprehensive, though there are some things that I'm currently not a fan of, and would love to see improved in an update.


You will fail, and – if you've got the masochistic "hardcore" gene most TD players have - you'll love it. Apparently David knows just how tough the game is though, as every level is unlocked from the start of the game, complete with little tutorials on new towers and strategies as you go. Once you get your butt kicked on Easy level 1 though, you'll quickly realize this is about as far from a twitch shooter as you can get, as it'll take a tactical mind to push through the first few levels, let alone all 30 included in the download. The vector art looks identical (maybe a bit too identical?) to the now-classic arcade shooter Geometry Wars down to the smallest detail, having glowing vector art slide and rotate around the screen, explode in shards of neon shrapnel, and distort the grid-tiled background. At first look, GeoDefense might not strike you as a tower defense game at all.
